Saturday, December 15, 2007

Spells

Spells of endless online

Spells u can get as ur these classic classes:

Magician: small fire: 4 str. 2 int. 2 wis. lvl 2, 500g-japan town

small thunder: 4 int., 2 wis, lvl 2, 500g- japan town

fire from the sky-ffs-small fire, 5 str, 4 int., 4 wis, lvl 4-panda in the swamps

energy ball-4 str., 10 int., 4 wis-lvl 15-panda in swamps

boulders-my favorite- 5 str., 15 int., 6 wis., lvl 20-panda in swamps

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any class: self heal: 1 int., 1 wis.-100g-aevan skill master
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Preist: small heal: 3 int, 4 wis. lvl 3-200g-aevan skill master

medium heal: 8 int., 10 wis, lvl 6, 1k-aevan skill master

large heal: 12 int., 16 wis, lvl 10, 3k-japan town

group heal, 4 int., 12 wis., lvl 5, 2k-japan town

magic sheild, 1 on every stat, 8-swamps

bard, 1 int., 1 wis, 2 cha.- lvl 2-120g-hallowdale

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describtion of each spell and my rate of them
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self heal: heals the player by 4hp, takes 1tp: its a good spell for lower lvls but when u get alot more hp like rings u should get small heal or better.

small heal: heals the player or anyone else by 10hp, takes 3tp: its a pretty good spell but if u can medium then go after it if not its still a pretty good spell, its worth it.

medium heal: heals anyone by 25hp, takes 7tp: its prob. the best healing spell cause large takes to much tp and sp, its some thing to b after for

large heal: heals anyone by 50hp, takes 24tp: not worth it unless u have alot of tp and its pretty good for very bad situatons its like a normal health pot but u have infinite intil u run out of tp.

group heal: heals everyone in ur group by 20, takes 20tp: its ok but its not to worth it cause of how much tp its gonna take u to do it but it is helpful in pk.
magic shield: heals any player by 1hp, takes 1tp: no not really worth it cause if u only had 1tp left u can just use self heal.

bard: allows u to play songs on harps, and guitars: its worth going after only if u no ur gonna keep a harp or guitar then ok doesent take any tp so its more of a relaxing spell.

small fire: hits a monster wit a small circle of fire far distance, takes 1 tp to use, damage depends on ur attack range: yes its worth it but its not better then thunder cause thats faster and can b stronger if u power it up by a lot of lvls.

small thunder: hits a monster wit lighting, takes 2tp to use: its worth is cause its the fasted spell that u can use and its very helpful to get monsters b4 some one else does.

fire from the sky: hits the monster wit a big fireball from the sky and can do weak to great damage, takes 14tp to use: its worth it if ur one of those ppl that dont mind w8ting to cast a spell and can do from a low 16-over 100 depends on ur attack range

energy ball: a ball of energy that strikes the monster wit lighting volts and sounds, takes 7tp: its sorda worth it but it does one of ur highest damages like lets say ur highest is 50 and u dont lvl energy ball it will do from 45-50's, fast strong spell

boulders: hits the monster wit a big boulder that cracks into other rocks, takes 7tp to use: its worth it and its my favorite spell, it always does good damage cause when i had it b4 i did some where around 26-34 and my damage wit boulders was lowest of a 45 and highest of a 64 so its always a good damage and its fast like energy ball, great for bosses if u can time it at the right time, doesent miss much either unless u try to hit dragon wit it.

1 comment:

Anonymous said...

Are there any more spells?